In STALKER 2, the Zone is harmful, with lethal enemies that might threaten your life. The sport has no scarcity of mutants, starting from transfigured animals to humanoids. For those who’re struggling or unfamiliar with the mutants you come throughout, right here’s a whole record of enemies in STALKER 2.
What are STALKER 2 Mutants
There are 16 totally different mutants in STALKER 2, with every categorized into three teams: Mutated Animals, Mutated People, and Creatures with Supernatural Powers. Word that there are some mutants whose classes will overlap. Nearly all mutants deal bodily injury, with a couple of even dealing a bleed impact.
Gamers will discover that the animal mutants use a hit-and-run technique to assault. They’ll usually rush and assault as soon as earlier than working away to keep away from injury. For those that don’t apply this technique, you’ll discover that their well being bar is considerably extra sturdy.
All of the mutants you encounter don’t have any loot on them, so it’s finest to keep away from them if doable. For those who encounter somebody attacking you, do your finest as a hunter to take it down.
All STALKER 2 Mutants
Listed here are all of the Mutants it’s possible you’ll encounter within the Zone and their talents.
Fleshes: Lunges at gamers and tries to knock targets over.
Bloodsuckers: Turns invisible, makes use of shock assaults, and applies a bleeding impact.
Poltergeists: Invisible mutant that makes use of objects from the atmosphere to assault.
Blind Canines: Spawn in teams and apply a bleeding impact.
Rodents: Giant rats that use the hit-and-run assault.
Boars: Knocks down gamers to make them susceptible.
Armored Elk: Screeches to disorient and tries to strike gamers to knock them down.
Rat Swarms: A gaggle of rats that may chew the participant’s ft, accumulating injury.
Psy Canines: Makes use of illusions to spawn copies of themselves.
Zombies: Zombified people which can be inattentive however can fireplace weapons of their possession.
Snorks: Mutated people that dash on all fours.
Bayuns: Mimics the sounds of people and can use its screech to sluggish gamers
Controllers: Don’t deal injury however will use hallucinations to break a participant’s psychological state.
Pseudogiants: Giant mutants that may cost, leap, or stomp on gamers to create a shockwave.
Chimera: One of many rarest mutants that assaults gamers by leaping in the direction of them.
Burers: Makes use of gravity powers to throw objects and might push or pull gamers. They will create a barrier to guard themselves and even take away weapons from the participant’s hand.
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